AI Insights · Timothy · October 2024
Top 5 Slime Games Performance in the UK: Q3 2024
Explore the performance trends of the top 5 slime games on a unified platform in the UK during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top slime games in the United Kingdom showcased varying performances across downloads, revenue, and user engagement. Here's a closer look at how each app fared:
Super Slime Simulator from Dramaton LTD saw a notable increase in weekly downloads, peaking at around 16K in mid-August. Revenue followed a similar upward trend, reaching approximately $613 in the same period, while active users peaked at about 77K before a gradual decline towards the end of September.
Super Slime - Black Hole Game by Supercent, Inc. maintained a steady number of active users, hovering around 86K throughout the quarter. Weekly downloads started strong at over 8K in July but decreased to around 4.7K by the end of September. Revenue showed a slight fluctuation, peaking at around $103 in mid-August.
Bruno - My Super Slime Pet also from Dramaton LTD, experienced a gradual increase in active users, reaching over 82K in late August. Downloads peaked at approximately 10K in mid-August, while revenue showed a modest increase, peaking at $165 in the same period.
My Talking Slimy: Super Cat 3D by Pixeland LLC demonstrated a steady growth in downloads, reaching about 3.1K in early September. Revenue increased notably, peaking at $1.1K in mid-August. Active users also saw an increase, peaking at over 9K in early September.
Finally, Fluid Simulation from Pavel Dobryakov had a steady increase in downloads, reaching around 924 in early August. Active users peaked at approximately 1.8K in mid-August, while revenue remained relatively low, peaking at $58 in late July.
These insights are based on data from Sensor Tower, where you can find further details and analysis on app performance trends.